Link to .capx file (required!):
https://dl.dropbox.com/u/666516/spriteLoadUrl.capx
Steps to reproduce:
1. run the capx
2. Click/touch the sprite instance on the right to load an image
Observed result:
With webgl enabled Firefox loads other textures for other instances, Chrome loads only the picked instance
Expected result:
All instances should load the image, as it is with webgl turned off
Browsers affected:
Chrome: yes
Firefox: yes
Internet Explorer: no
Operating system & service pack:
764
Construct 2 version:
r124
Request:
Would it be possible to add a flag to Sprite to allow it to load different textures for different instances like the way tiled bg does?
I need to be able to load an indefinite amount of textures at runtime, with a collision box.