anybody else encounter this issue? doesn't anybody know a fix? I cant continue on this game till its fixed:(
Yeah I did, all I can give you are 2 workarounds but no real fix for this issue.
1. Use a separate "collider" sprite and set game character position accordingly
Basically an additional sprite which only has a single frame. You will have to set the collisions and add the physics behavior to this sprite, you basically base all your game mechanics on this "collider" sprite, while your actual animated game character is used for visual feedback. (I'm using this method for my physics based game mechanics.)
2. Try to use the 3rd party plugin "Chipmunk Physics" (LINK)
This behavior comes with a lot of advantages that you can read by clicking on the link above.
I'm not sure if that works well with animations but I think it should.