odd node-webkit folder handeling.

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Node Downloader is a plugin for download file for Construct 3 and construct 2 game engine
  • Link to .capx file (required!):

    dropbox.com/s/k5mkfr7cavpe8zx/AnimationViewer.capx

    Steps to reproduce:

    1. Run in C2 node-webkit preview.Drag and drop folder filled with .PNG files on the window. It should start the animation playing.

    2. Compile with the Node-webkit exporter.

    3. Run, drag and drop folder... it will open a webpage with the URL's to the files rather than running my program, and playing the animation.

    Observed result:

    Seems that loading folders is different in preview mode Vs. compiled node-webkit version.

    Expected result:

    Run my program, not serve me URL's of the folder.

    Browsers affected:

    Chrome: NodeWebkit

    Firefox:

    Internet Explorer:

    Operating system & service pack:

    win 7, most current service pack

    Construct 2 version:

        r143

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  • I tried it out here and I can't even drop the folder in the window (on Node-Webkit preview).

  • Thanks for looking into it :)

    I recorded a proof video.

    dropbox.com/s/0pe5wuubay6d99z/bug.zip

    First I load from the preview, next I load from compiled version.

    <img src="https://photos-2.dropbox.com/t/0/AAAHbBvi82nggxQpHPmxRoiwTvPHMP13_oFaGcRuP6MHbw/12/1660874/jpeg/1024x768/3/1378746000/0/2/1378738386667s.jpg/JEJhj2DbSTOjaG6RXo3nnvP13rVQeI299eIM-cFUieM" border="0" />

  • Can't reproduce on Windows 8. Works the same after export as it does in preview. Maybe this is specific to Windows 7? Could you try to find a Windows 8 machine to test on?

  • Ashley

    Wouldn't it make more sense for you to test on Windows 7? There are far more Win7/XP machines than Win8.

  • Ashley

    Wouldn't it make more sense for you to test on Windows 7? There are far more Win7/XP machines than Win8.

    How can they claim windows 7 compatibility, if they do not test on a windows 7 box? I wonder if Valve knows about this?

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