Mirror & Flip doesn't work when object has 0 height, 0 width

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  • Problem Description

    When an object has 0 width, 0 height and you flip it or mirror it, then expand height or width, it's not flipped or mirrored.

    Steps to Reproduce Bug

    • Create sprite with 0 width 0 height
    • Mirror it
    • Expand height and width to 100
    • Object won't be mirrored as if mirrored wasn't applied.

    Observed Result

    Object doesn't flip or mirror

    Expected Result

    Object mirrors

    Affected Browsers

    • Chrome: (YES

    Operating System and Service Pack

    Windows 7

    Construct 2 Version ID

    r243

  • Width, and height are what define flipped, and mirrored.

    Try setting an objects width to self.width*-1 as an experiment.

  • Closing as won't fix. As newt pointed out, mirror and flip invert the width and height, and with this approach it has no effect if the size is zero.

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  • Ashley, of course it shouldn't have an effect if mirror is applied, but shouldn't the mirror remain afterwards when you extend it? I realize the process is mathematically correct but the wording on "flipped” state and "mirrored” state indicates that once you apply it, it should behave as it is flipped/mirrored.

    It's a small matter, I'd probably never benefit from it, was just interested in getting it to be more intuitive maybe.

    Thanks anyway!

  • I think you're expecting the object to be redrawn in reverse, but that's an expensive operation, and would take at least a tick to finish.

    Flipped, and mirrored are just tags to make it easier to work with versus using the actual states of the object.

    Like technically you could just compare the width of the object, but that's definitely not intuitive.

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