Minor issue when renaming layer
When you have an action like Sprite | Spawn Sprite2 on layer "Layer 0", and then decide to rename the layer to anything else, it does not change the code to reflect the new name.
LayerBug.capx
https://dl.dropboxusercontent.com/u/108 ... erBug.capx
Shows the layer name issue
It doesn't actually do much, just shows the issue.
Steps to Reproduce Bug
- Create an action that needs a layer to be refernced
- Change the actual name of the layer
- See the reference layer be the same name as it was before you renamed it
Observed Result
Referenced layer name stays the same.
Expected Result
The referenced layer name to change, similar to how when you rename a sprite or variable for it to be reflected the whole way through the code.
Operating System and Service Pack
Windows 7, Service Pack 1
Construct 2 Version ID
Release 234 (64-bit)