Problem Description
Building an OSX node-webkit build of *any* capx game, including the demos, results in a game where ALL input is delayed by a number of seconds.
Attach a Capx
Use any of the included demo/tutorial games that require input (eg. Platformer)
Description of Capx
Any input-driven capx will work...
Steps to Reproduce Bug
- Step 1: Build Nodewebkit Export of game.
- Step 2: Bring game to OSX
- Step 3: Run game & try to control
Observed Result
Input lags massively.
Expected Result
Input does not lag at all.
Affected Browsers
- Chrome: (NO)
- FireFox: (NO)
- Internet Explorer: (NO)
Only Node-Webkit and only on OSX. Windows EXE file is fine.
Operating System and Service Pack
Windows 7 to build, OSX Mavericks to run.
Construct 2 Version ID
Beta 175