error on export - something with families

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A collection of various zombie characters sprites for creating a 2D platformer or sidescroller game
  • happens all the time on export to arcade

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    Construct 2 Check failure

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    Check failure! This is probably a bug:

    Cannot call GetAnimations() on family, check IsFamily() first

    Condition: !object_class.IsFamily()

    File: Projects\ObjectClass.cpp

    Line: 151

    Function: class cr::pod<class std::vector<class era::IAnimation *,class std::allocator<class era::IAnimation *> > > __thiscall ObjectTypeERACallback::GetAnimations(void) const

    Build: release 75 (32-bit) checked

    Component: Construct 2 IDE

    (Last Win32 error: 2)

    You are using a 'checked' release of Construct 2, intended for testing, which causes certain errors to be reported this way. Hit Ctrl+C to copy this messagebox - it's useful information for the developers, so please include it with any bug reports! Click 'Abort' to quit (unsaved data will be lost!),'Retry' to turn off messages for this session and continue, or 'Ignore' to continue normally.

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    ???   ??? ????   ?????   

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  • This bug already fixed in the next build.

    roidayan: please make sure the bug isn't already reported before posting it.

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