Edit image - Check failure

0 favourites
  • 2 posts
From the Asset Store
500 monsters and creatures images for card games - Set 1
  • Hi Ash, you've had enough time to rest. I found new bugs, back to work <img src="smileys/smiley2.gif" border="0" align="middle" />

    ---

    1) New project

    2) Add Sprite

    3) "Edit image"-Dialog -> click "Clear image" [UPDATE: load an image is also affected]

    4) Add animation

    5) Push Enter key if renaming is active (which is default)

    6) Push DEL key

    ---------------------------

    Construct 2 Check failure

    ---------------------------

    Check failure! This is probably a bug:

    Displaying deleted animation

    Condition: !animation->IsDeleted()

    File: Dialogs\AnimationFramesDlg.cpp

    Line: 129

    Function: void __thiscall CAnimationFramesDlg::Refresh(bool)

    Build: release 50 (32-bit) checked

    Component: Construct 2 IDE

    (Last Win32 error: 0)

    You are using a 'checked' release of Construct 2, intended for testing, which causes certain errors to be reported this way. Hit Ctrl+C to copy this messagebox - it's useful information for the developers, so please include it with any bug reports! Click 'Abort' to quit (unsaved data will be lost!),'Retry' to turn off messages for this session and continue, or 'Ignore' to continue normally.

    ---------------------------

    Abbrechen   Wiederholen   Ignorieren   

    ---------------------------

    This bug does not always appear.

    ---------------------------

    Construct 2 Check failure

    ---------------------------

    Check failure! This is probably a bug:

    Object texture leak: a texture is still loaded when cleaning up an ObjectTexture, check all textures released properly

    Condition: gl_instances.empty()

    File: Projects\ObjectTexture.cpp

    Line: 43

    Function: __thiscall ObjectTexture::~ObjectTexture(void)

    Build: release 50 (32-bit) checked

    Component: Construct 2 IDE

    (Last Win32 error: 6)

    You are using a 'checked' release of Construct 2, intended for testing, which causes certain errors to be reported this way. Hit Ctrl+C to copy this messagebox - it's useful information for the developers, so please include it with any bug reports! Click 'Abort' to quit (unsaved data will be lost!),'Retry' to turn off messages for this session and continue, or 'Ignore' to continue normally.

    ---------------------------

    Abbrechen   Wiederholen   Ignorieren   

    ---------------------------

    edited><editID>Counterfeit</editID><editDate>2011-08-02 21:34:01</editDate></edited>

  • Try Construct 3

    Develop games in your browser. Powerful, performant & highly capable.

    Try Now Construct 3 users don't see these ads
  • Thanks, should be fixed in the next build.

Jump to:
Active Users
There are 1 visitors browsing this topic (0 users and 1 guests)