Have the exact same problem, how and what caused it, and keeps causing it I don't know.
From disabling and trying different stuff, certain things seems odd.
It seems that certain event run even though there conditions are not met.
A very simple example is that I clear all rogue objects at the beginning of the layout, including all enemies.
However if I enable a event like this:
Enemy.Health <= 0 : Enemy.destroy
The game crashes completely, even though there are no enemies on the map.
This is the error I get:
There was no problems in r163