Importing music with the same name [r195]

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From the Asset Store
6 looping tracks to use in your games and projects. These tracks are in the style of the 1960s detective movie genre.
  • Problem Description

    When you delete a music file from the project and import a new music with the same filename as before (even from different location) the original music gets added to the game. It seems that the converter still loads the previous file from a temporary directory. It may be the case for sounds as well.

    Attach a Capx

    [attachment=0:28t61hx7][/attachment:28t61hx7]

    Description of Capx

    It's just an empty project with an Audio object and a music file.

    Steps to Reproduce Bug

    • Import a music file to a project.
    • Delete the music file from the project.
    • Import a new music file (playing a different music) to the project with the same name as it was before.

    Observed Result

    The editor imports the first file again (even if it's deleted or overwritten with the new one on your disk).

    Expected Result

    The new music file should be imported and played.

    Affected Browsers

    • Chrome: (YES)
    • FireFox: (YES)
    • Internet Explorer: (YES)

    Operating System and Service Pack

    Windows 8.1

    Construct 2 Version ID

    r195

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