Problem Description
When you delete a music file from the project and import a new music with the same filename as before (even from different location) the original music gets added to the game. It seems that the converter still loads the previous file from a temporary directory. It may be the case for sounds as well.
Attach a Capx
[attachment=0:28t61hx7][/attachment:28t61hx7]
Description of Capx
It's just an empty project with an Audio object and a music file.
Steps to Reproduce Bug
- Import a music file to a project.
- Delete the music file from the project.
- Import a new music file (playing a different music) to the project with the same name as it was before.
Observed Result
The editor imports the first file again (even if it's deleted or overwritten with the new one on your disk).
Expected Result
The new music file should be imported and played.
Affected Browsers
- Chrome: (YES)
- FireFox: (YES)
- Internet Explorer: (YES)
Operating System and Service Pack
Windows 8.1
Construct 2 Version ID
r195