- Problem Description -
I have a "Creator" sprite, which has a few variables, that spawns "effects" sprites, which has a bullet and a fade behavior.
When the "Creator" is spawning an "effect" sprite, there's an action that sets the opacity of the sprite to "Creator.effectOpacity" variable.
The problem appears when the "effect" sprite is fading out, it's fading from 100 to 0 instead of "Creator.effectOpacity" to 0.
- Attach a Capx -
dropbox.com/s/o9r3f1zn2wa2wba/Fade_Example_Bug.capx
- Operating System and Service Pack -
Windows 7
- Construct 2 Version ID -
r259