I wanna access the height difference my player has traveled for each step; as a workaround, I tried to get the Player's y-coordinate at his actual x-position, and the y-coordinate at the previous position x-1.
Can I use Player.Y or Player.ImagePointY for this purpose, and if so: how? Something like "Player.ImagePointY(Player.ImagePointX-1)" did not work out...
Or is their another way to get these coordinates or the traveled height difference?