hey all, I'm not technically a beginner but I'm still a novice when it comes to construct. I have a platformer that uses timers to control the input from the user during an attack animation. the "attack" timer is set 0.5 seconds and the structure looks like this
[attachment=0:1pi82jmx][/attachment:1pi82jmx]
i have global variables controlling the attacks but my question is would it be better to control the player with instance variables since these moves only apply to him. I plan on adding about 5-6 more combos, so would it be better to create a global variable, say called combo power up, to control the characters abilities as they are learned throughout the game. like: if global variable "attackpowerup" = 2 then add the 4th attack in the combo. just curious and any help would be much appreciated.