Hi there
I have just started using Construct 2 and have come across an unusual problem that I can't seem to sort out.
Whenever I add a tilemap image into my level, wherever the 2 overall maps meet, a white line appears out of nowhere. Which is not present on the actual texture/tilemap itself.
Here is an image to show what is happening, if anyone knows how I can get rid of this I would be very grateful.Thanks