Hi guys, I'm fairly new to construct 2 and thinking of buying it pretty soon.
I don't really want to put the money down until I think I have something worth investing in though.
I intend on making a fairly deep RPG style game and will need potentially 1000s of events in total.
I'm sure others have been in my position before and I'm curious how they handled it, I am thinking I can perhaps just make most layouts/event sheets work independently from each other for testing purposes, and I can pretty simply just join them together when needed, maybe with a few minor tweaks, but not so much effort.
For example, I'd put the level up code all in 1 layout/event sheet, then all the pause mechanics into it's own separate file, etc... Is this practical? Is there a better way? Thanks.