Full screen issues?

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40 short musical loops, perfect for playing in the background on different screens.
  • Hi

    I have created a game with layout and window size 400 x 600.When i build an apk and testing in phone am getting a blank space on top and bottom the canvas or screen is not setting to the mobile screen size.How can i fix this.

    Thanks in advance

  • Most likley your scaling option is not set correctly , and your resolution will probably be off.

    I would in any case suggest when making an app to use at least a layout size of 1920x1080 (or 1080x1920) to view well on most mobile phones. 400x600 is also a strange resolution given most devices are 16:9 and not 4:3.

    check out this tutorial

    construct.net/en

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  • See this tutorial

    construct.net/en

    To get rid of black bars on screens with different aspect ratio, use scale outer mode and make your background about 20% bigger than layout size.

  • I have increased my layout size as well as window size now its working fine. Thank you for your reply :)

  • I got one more issue with sounds. When hero collides with an object a sound has to be played. For that i have written

    Hero on collision with some object -> audio play *** not looping at volume -10 dB

    When i test this is in local host working well and good but when i build an apk and test in mobile i dont known why there is a delay in playing the audio.I dont known whats the problem is.

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