How can I fade sound to transition into a new layout?

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  • I am playing this tune on INTRO screen and would like to OnTouchedObject to transition into new Layout but smoothly fading sound out.

    Help, please!

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  • You can set the volume (set volume) depending of a tagged sound depending on your needs (e.g in a loop - depends on your layout switch).

    The value is db (e.g. -10 is half the original volume, see documentation)

  • You can set the volume (set volume) depending of a tagged sound depending on your needs (e.g in a loop - depends on your layout switch).

    The value is db (e.g. -10 is half the original volume, see documentation)

    Thank you but that does not fade out volume, it abruptedly turns it down. But thanks anyhow.

  • > You can set the volume (set volume) depending of a tagged sound depending on your needs (e.g in a loop - depends on your layout switch).

    > The value is db (e.g. -10 is half the original volume, see documentation)

    >

    Thank you but that does not fade out volume, it abruptedly turns it down. But thanks anyhow.

    You have used a for or while loop?

    You need to use the game cycle and a state maschine.

    excample: http://www.gameus.de/c2/fadeout.capx

  • >

    > > You can set the volume (set volume) depending of a tagged sound depending on your needs (e.g in a loop - depends on your layout switch).

    > > The value is db (e.g. -10 is half the original volume, see documentation)

    > >

    >

    > Thank you but that does not fade out volume, it abruptedly turns it down. But thanks anyhow.

    >

    You have used a for or while loop?

    You need to use the game cycle and a state maschine.

    excample: http://www.gameus.de/c2/fadeout.capx

    THANK YOU SO MUCH!!!

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