How do make a enemy jump?

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Jumping in space is a game where you jump to the other asteroids at the right time and catch the star whenever possible.
  • Okay i have posted this question before and poeple have answered but whatever they say it can't work for me. I can make the enemy jump once directly when the game starts but it doesn't jump anymore after that. So i now post the question again whit more clarificiation I want you to either make a screenshoot of a successfull event sheet where the enemy jumps multiple times or make a really exact text version of every event and action. The reason why i want you to be so exact is becuase otherwise it won't work for me simply put.

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  • What behaviour are you using?

    Do you have the properties of this behaviour set to default controls?

    How come the player jumps at the start of layout (do you have an action set up for this)?

    Did you create any events that prevent the player from jumping?

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