Hi guys;
I'm making a infinite jump game, but i want the player starting stable on the ground and just start the infinite jump process when press [jump] and colide with the first platform.
(Something like this print: ibb.co/ghMNvw)
The problem is that I put the Event:
[player > platform is on floor > player > Simulate platform pressing jump]
Now the player is jumping on the start of layout through the ground and not stable.
(Something like this print: ibb.co/dKXO2b)
Is there a way to disable jump with any System Event [on the start of layout] and enable jump only after press [jump keyboard] or something like that?
Whats the best way to do this process?
Thanks <img src="{SMILIES_PATH}/icon_e_biggrin.gif" alt=":D" title="Very Happy" />
*Sorry for my bad english.