Hello, I'm currently making a new game and the player uses the 8directions behavior.
I also attached a gun to the player arm, using a 2nd imagepoint. And made so the angle is the same as the player.
I made an aim system when you right click, the player angle rotate to the mouse position.
But when I aim, the gun still follow the 8directions angle and not the player one???
Please help I don't understand what's happening...