can someone explain to me why I can't seem to use
custom movement set speed to accelerate?
the logic behind it would to use a code like
Set Player Speed to PlayerCustomMovementSpeed-40
I'm trying to do it this way so I can do something like
Set Player Speed to clamp(PlayerCustomMovementSpeed,-200,0)-40
and set my max speed through my movement instead of My overall speed
however it seems to just barely move the player upwards with no acceleration whatsoever
is this a bug? if so I can report it. if not how can I fix it?