I am trying to implement waterdrop falling.
I designed an emmiter, which emits waterdrops. It's name is "Dropper". The name of drop sprite is "Drop" and it has bullet behavior.
Once appeared, drops fly down.
At the ending point I placed a sprite, which I was thinking to animate drop arrival. It's name is "Faller".
I made the following event
Unfortunatly, collision does not trigger.
How to make correctly?