I have a full-screen ad that pops up when the player dies. The person playing has to dismiss the full-screen to continue the game. I was wondering what happens if there is no WiFi to load the ad? Will the game be stuck with no ad to dismiss?
As I know, nothing happens - just like if there's no ad in the project.
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Thanks Grigrizljac,
I'm going with using the browser events "is online", and "is offline" to cover it. I guess that's the best option.