ALLMarkMade - Hi
Yeah it's the same answer with your exemple:
-Set up blank sprite with all of the behaviour.
-Use filechooser for the image
-On filechooser selection changed |Sprite| Load image from url
-Exctract Base64 from sprite and save it in dictionnary or array or anything you want.
Try to avoid using the same "storage" for each "Base64 image (text)" Because it's heavy to access the storage.
But it's can be done.
Normaly it work on mobile device but i never tested it on export (only in preview on android).
Have a nice day