The problem is that you can not specify the family, UID of an instance and X,Y position in the same expression. Therefor there is a middle step needed here and I am just not familiar enough with everything to be able to write it.
Edit:
Well actually it is photon dependent, because the data that you send and that is received is notated differently than what I am used to in Construct. What kind of syntax is that? Is it a specific language that we can learn/see the IDE of somewhere?
So for example when I send the position there is:
Tiles.X&"|"&Tiles.Y
Then when you want photon to take over the data there is:
int(tokenat(Photon.EventData,0,"|")) for X and
int(tokenat(Photon.EventData,1,"|")) for Y
I guess that I need a certain kind of data notation to write into the raisevents and onevents. Where can one learn such practices/syntax? Can anyone just help me out with just this for now by posting a screenshot or pseudo code? Please? I am super desperate