Hi, I'm using C2 r116 64 bits and it seems that something is wrong, this is my code:
On start of layout >>
**assign nickname "DUDE" to "object1"
**create "DUDE" at(500,500) on layer 0, then put into family PLAYER1
the object is created but never gets to the family. The object is not following any event related to PLAYER1.. even if I put a:
**destroy PLAYER1
OR
**pick all "DUDE" instances into family PLAYER1
**destroy PLAYER1
the object is still there... any help?