Hey again Tap, I was mucking around with a test project and have another bug. This one only happens when testing on a Sony Xperia so far (does not occur on Galaxy Tab or Galaxy S3).
For some reason, the image with the lowest Z position on the lowest layer turns black when you test it on the device (XDK is fine). Once it occurs, copying, cloning or moving the object has no effect - like the image is infected. However, you can simply create a new version of exactly the same image and it works fine, so it has no breaking problems so far. But if someone else is going to release their game, they should be aware of this so they can make the fix.
Link to broken version: dropbox.com/s/5b6y7ib20zegmqk/AngryFox.capx
Link to version with same sprite re-added:
dropbox.com/s/unbq7t4rjb7vu6p/AngryFoxFix.capx
Both do not use direct canvas, as the game won't even start if using DC.
EDIT: Also I should add that starting this project in Construct and on the device starts the game normally, whereas on the XDK the screen starts in a different location. I reckon it's just because of the scroll-to functions conflicting, but again it doesn't really matter.