smitchell: I have the following events and actions right now to allow the sprite to rotate left and right and to move forward or backward in the direction the sprite is facing:
<img src="http://mathbattlegame.appspot.com/static/copperlicht/tutorial2/Capture.PNG" border="0" />
The problem with this is that it does not use the built-in movement behaviours, so the object is not stopping when colliding with solids. newt suggested using the 8-direction behaviour, but that does not work because the sprite can only move in 8 directions and not any direction like the demo does right now. I could copy the the 8direction behavior and mod it in javascript to allow moving in any of direction (any of the 360 degrees) ; but before doing that I want to make sure I am not re-inventing the wheel by doing something that can be accomplished with the already-made behaviors. As always, thank you for your time helping me.
Animmaniac: I did not know there was an irrlicht plugin for MMF :), I bet that was a very welcomed addition to it. The last click product I used was MMF classic (v1.0) and before that, Klick and Play. I loved the days of Klick and Play when every body was sharing their code files in the maxis website, a lot of people built on top of other people's work, that was my first exposure to "open source code" (if you can call it that :) ). Anyways, glad to see another ex-click here, I am very excited about C2, building plugins for it is like 10 times easier than building them for MMF 1.0.