Hi All
Not sure if anyone can help with this, but I thought I'd ask anyway.
Since the recent update of C3 Lunaray liteTween no longer works.
If you run a game using LiteTween 1.7 (on C3 Runtime) the screen just stays black.
Pressing F12 displays this error:
Anyone know of a way to fix it?
Uncaught (in promise) ReferenceError: trim is not defined
at lunarray_LiteTweenInstance.parseCurrent (dc4f560f-dcef-4e50-87ff-a7dd6d464487:84)
at lunarray_LiteTweenInstance.addToTweenList (dc4f560f-dcef-4e50-87ff-a7dd6d464487:134)
at new lunarray_LiteTweenInstance (dc4f560f-dcef-4e50-87ff-a7dd6d464487:29)
at Function.New (jsutil.js:9)
at BehaviorInstance._CreateSdkInstance (behaviorInstance.js:2)
at Instance._CreateSdkInstance (instance.js:6)
at C3Runtime.CreateInstanceFromData (runtime.js:47)
at Layer.CreateInitialInstances (layer.js:6)
at Layout._CreateInitialInstances (layout.js:17)
at Layout._StartRunning (layout.js:13)
Thx