Hello! Does anyone know how to fix this bug? Or what I'm doing wrong?
I create a project with Function and rexrainbow Timeline. Then I create an object with Rex's Timer behavior. If you have used the timer on an object and then destroy it, if you create another instance and run the timer again, you get this error.
So after running a timer then deleting the instance and recreating you get the error posted. I tried if it was conflicting names of the timers, but even if you use the UIDs of the objects it still gives this error.