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Addons
Products
Construct 3 Addons
Construct 2 Addons
JJ_Weapon
Construct 2
Addons
JJ_Weapon
Download Now
8.67 KB
Info
Github page
MIT License
Official addon website
Copyright Jeysson Guevara. All rights reserved.
Statistics
1,779 total downloads
737 downloads of latest version
1 downloads per day average
Owners
JeyDotC
Overview
Documentation
ACEs
Version History
ACEs
Properties
Clip size
Count of bullets in each clip (-1 = infinity).
Bullets in clip
Bullets in clip at start (-1 = infinity)
Bullets in stock
Count of bullets for current weapon (-1 = infinity).
Stock size
Volume of current weapon for bullets. Max bullets count. (-1 = infinity).
Shoot interval
Interval in milliseconds between shoots.
Reload time
Reload time in milliseconds.
Auto-reload
When clip is empty, weapon start reload automatically.
User control
Type of weapon firing:
None: weapon not controlling by player.
Single: for each shoot user must make click (down and up key).
Burst: down shoot-key for constantly shoot and up for enought.
Enabled
If disabled, weapon can not make shoots.
Shoot key
Name or code of key for shoot.
Reload key
Name or code of key for reload.
Weapon image-point
Set point for the weapon from which bullets will fly.
Actions
Make a shoot
Make a one shoot.
Add bullets to clip
Add bullets to a clip for object. You can use negative values (e.g.: -5)
Params
Count: The number of bullets to add to the clip.
Set bullets in the clip
Set bullets count in the clip of object. (-1 = infinity)
Params
Count: Set count of bullets in the clip.
Set weapon bullets count
Set bullets count for the current weapon. From 0 to -1 (=infinity)
Params
Count: Set count of bullets in the stock.
Set weapon size of stock
Set size of stock for the current weapon. (-1 = infinity)
Params
size: Set size of stock.
Set size of the clip
Set maximum of bullets count in a clip. (-1 = infinity)
Params
Count: Set maximum of bullets count in a clip.
Set interval
Set interval between shoots for current weapon (ms).
Params
Interval: Set interval between shots for current weapon (milliseconds).
Set reload time
Set interval between shoots for current weapon (ms).
Params
ReloadTime: Set interval for reload current weapon (milliseconds).
Set ready to shoot
Set the weapon to ready for a shoot.
Disable weapon during...
Set the disabled status for weapon during some time. (-1 = not limited in time)
Params
During: Disable weapon during in milliseconds. -1 means "not limited by time".
Enable weapon
Set the weapon enabled.
Set shoot key
Set the shoot key for weapon.
Params
Shoot key: Choose the key for shoot from weapon
Set reload key
Set the reload key for weapon.
Params
Reload key: Choose the key for weapon reload
Set bullet instance
Set the weapon bullet type.
Params
Bullet: Choose the bullet object for weapon
Reload
Start reload.
Cancel reload
Cancel the current reload.
Set bullet instance by name
Set the weapon bullet type by name.
Params
Instance type name: Name of the bullet instance type.
Conditions
Is ready
True when the object is make pause and ready to shoot now.
Bullets in clip
True when the object clip have some bullets.
Params
Comparison: Choose bullets count to compare.
Bullets count: The bullets in clip.
Reload start
True when weapon is reload start.
Reload finish
True when weapon is reload finish.
Shoot
True when the object is make shoot.
Disabled
True when weapon is disabled.
Enabled
True when weapon is enabled.
Reload canceled
True when weapon reload was canceled.
Last shoot time
True when has passed some time since last shoot.
Params
Comparison: Time in miliseconds to compare.
Last shoot time: Last shoot time in miliseconds.
Is reloading
True when the weapon is currently reloading.
Expressions
getClipBulletsCount
Get bullets count in the clip
getBulletsCount
Get bullets count for weapon
getClipSize
Get clip size
getInterval
Get shots interval
getReloadTime
Get reload time
getReady
Get ready status
getDisabled
Get disabled status
getLastShootBullet
Get last shot bullet UID
getIsReloading
Get is reloading
getLastShootTime
Get last shoot time