Manage inputs easily
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Ah shoot, my bad, will fix thanks
hi there!
how does this work ? how do i go about using it ? :P
You can set inputs to the "down" or "up" state for given inputs using the plugin's actions, and then instead of using keyboard inputs or gamepad inputs, you just use the plugin's conditions.
Here's an example:
On mouse left click down => InputManager set input "fire" to down
On mouse left click up => InputManager set input "fire" to up
Is "fire" down, Every 0.5 seconds => Create bullet
Yea!! Very Thnks.
FILE ERROR OKB
Try again now