Construct's effect compositor: part 2

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  • Interesting read. I have a question though regarding performance.

    If I have a static sprite the size of the entire layout (and considering that the layout is bigger than the viewport) and I apply Multiply on the layer, can this pose a problem? What if the layout is considerably huge? And I assume I should also use render cells in that case?

    My PC seems to handle it just fine, my laptop seems to struggle a bit though but it runs on 4k so that might also be the reason. Just want to make sure I didn´t do something absurd here.

    Cheers

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      • Ashley
      • Construct Team Founder
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      The GPU only processes pixels on-screen. So anything not visible on the screen won't affect performance.