Construct 3 r425

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  • For both, but mostly for the editor. If you have an "empty" tile in a brush then it will overwrite existing tiles, but since it's invalid in the brush it just erases the existing tile.

    Also I tried using the patch brush at runtime and setting "invalid indexes" to "ignore" doesn't seem to work. It still overwrites existing tiles.

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      • DiegoM's avatar
      • DiegoM
      • Construct Team Construct 3 Developer
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      Well, I guess this is what beta releases are for... sigh. The "Invalid indexes" will be working as expected in the next release.

      • No problem! Happy to test it out. Again it would also be nice to allow 1x1 patch brushes, or simply add that same "invalid indexes" dropdown/checkbox to the brush in the editor so the editor can use the same functionality. Thanks!

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          • DiegoM's avatar
          • DiegoM
          • Construct Team Construct 3 Developer
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          I just remembered I did include the option for empty tiles to be ignored in the editor. You have to press ALT when drawing.