One of the cool things you can do in Construct is add multiple effects to an object. For example you can add a Warp effect to distort the object, and then apply...
Great blog post.
Something that would be very useful in my opinion is some kind of list telling us which are the most and less expensive construct Standard shaders.
It's probably not possible to say that 100% accurate, but after reading this blog I know now that the HSL effect is one of the less expensive ones which is very good to know.
It would be great to have a rough idea about that for all the effect.