MIDI plugin; Improved CPU profiler; Tilemap brush editor improvements & more.
I just checked 'Pixel painter' example. There is no color picker but when you use "bucket" script can look at color on canvas. I wonder: JS is only way to pick color from canvas or I missing something? Sorry if its wrong place to ask.
You can access/modify pixel data through events. Read the "Pixel manipulation with snapshots" section of the documentation: construct.net/en/make-games/manuals/construct-3/plugin-reference/drawing-canvas.
Thank you for response!
I want to mix one/two type of objects on canvas and then look at result color at exact point.
But as I understand all manipulations mentioned in that section uses: only snapshot of the whole frame and can be called only while it sits inside GPU memory.
So I can't just draw something and check exact point.
Or JS example doing same snapshot actions from documentation? And I asking for too much since its somehow becomes "backwards rendering"?
Have a look at these 4 expressions: SnapshotRedAt(x, y), SnapshotGreenAt(x, y), SnapshotBlueAt(x, y), SnapshotAlphaAt(x, y). Those expressions combined pick the colour of an exact point.
I saw them but they took info from whole frame/layers.
Can I take snapshot of the frame just for certain objects or layers?
If not, those expressions will get wrong color.
For example lets take scene: color sprites with 50% opacity on top of ground image. SnapshotRedAt(x, y) will count RGB of the ground too but only RGB of sprites needed.
Since I could not sample color directly from layer my idea was to use canvas as way to draw color info there and sample it from there somehow.
Paste just the objects you want into the canvas, take the snapshot, then sample the pixels. e.g.
-> Paste object Sprite with effects
-> Save snapshot
-> Wait for previous actions to complete
-> Log in console: DrawingCanvas.SnapshotRedAt(0, 0) & " " & DrawingCanvas.SnapshotGreenAt(0, 0) & " " & DrawingCanvas.SnapshotBlueAt(0, 0) & " " & DrawingCanvas.SnapshotAlphaAt(0, 0)
Oh my, NOW I get it!
Somehow I thought of 'snapshot canvas' from System actions. Now I see that Drawing Canvas have its own snapshot that does everything I asked for.
Thank you for your patience!