Access Steam features in the Windows WebView2, macOS WKWebView, and Linux CEF exporters. Requires r407.2+ for Windows, r417+ for macOS, and r412+ for Linux.
Thanks for replying Ashley, I'm already testing WebView2 with this Addon on Steam, congratulations on the significant improvements :)
Regarding the explanation in the Documentation, I had commented after reading it, I am confused about how to use it, because according to the posts in the Forum and in the File System Guide, it is mentioned that it is not possible to save a file directly on the user's machine without permission.
I saw that WebView2 creates a folder in Appdata just like Nwjs, I will test later which of these files are responsible for saving the game and then point to the Steam Cloud...
According to Documentation tab, I can save my game's JSON in a location using the File System, is there an example of doing this using LocalStorage and Arrays, or even a better way to load a JSON array from Save..?
The File System manual entry does say Windows WebView2 is an exception and can write files directly without prompting - see the section "Accessing known folders". The new Linux CEF export option is also an exception (but is currently in beta - the manual will be updated when it's stable), and in future macOS WKWebView will be supported too.
Sure, I will study more about the FileSystem, Thanks