A puzzle game in which you can stop time, and start time again at will. It requires precision, jumping over moving spikes and onto falling crates. But if you do...
This is a great start! I'm excited to see how this turns out in the future! I do however have just a few ideas.
1. One of the biggest issues I had was figuring out controls. (Though that was mostly my fault because I didn't look in the instructions section.) But some controls in the actual game wouldn't hurt. Especially a small text on the title screen that says "enter to start" :3
2. The music restarts every time you die, which isn't that bad but when you die at the beginning over and over it get's a bit annoying.
3. I noticed the timer moved a bit weird when you were falling, so I looked at the code and noticed you gave it the anchor behavior. I would suggest making another layer at the top, setting the parallax to 0% 0% and putting the timer on there. That'll keep everything on that layer locked in place and give you a nice static place on the screen!
Other that that, it's great! Hope to see it grow in the future!
The game was made in the free version. One layer is used for the background and one layer is used for the level, but the problem is there's only 2 layers in the free version, so that's why the timer uses the anchor behavior.
Ahh, I see! Well good job on finding an alternative! It works really well!
But I did eventually find a way to fix the timer in place without it moving around, so I guess the issue is fixed now.