Spark

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    Spark
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    A puzzle game in which you can stop time, and start time again at will. It requires precision, jumping over moving spikes and onto falling crates. But if you do...

    2 years ago
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  • This is a great start! I'm excited to see how this turns out in the future! I do however have just a few ideas.

    1. One of the biggest issues I had was figuring out controls. (Though that was mostly my fault because I didn't look in the instructions section.) But some controls in the actual game wouldn't hurt. Especially a small text on the title screen that says "enter to start" :3

    2. The music restarts every time you die, which isn't that bad but when you die at the beginning over and over it get's a bit annoying.

    3. I noticed the timer moved a bit weird when you were falling, so I looked at the code and noticed you gave it the anchor behavior. I would suggest making another layer at the top, setting the parallax to 0% 0% and putting the timer on there. That'll keep everything on that layer locked in place and give you a nice static place on the screen!

    Other that that, it's great! Hope to see it grow in the future!

    • The game was made in the free version. One layer is used for the background and one layer is used for the level, but the problem is there's only 2 layers in the free version, so that's why the timer uses the anchor behavior.