Construct supports Javascript coding in addition to its block-based approach. Javascript is an industry-standard language used widely across browsers, servers a...
Do you have any actual benchmarks? The benchmark in the post shows JavaScript outperforming YYC, which uses native code, by over 5x.
I don't need a benchmark to see it running janky as hell. I raised an issue with the chromium team a while back on your advice, it was being blamed on GPU blacklists etc. etc. etc. End result is, it is unusable via WebView so I pulled it from the store. It runs fast on Chrome fine on the Android device, just not when packaged up in WebView inside an APK.
If the graphics driver is the problem, a native engine will still run in to issues with that. It could even crash or glitch even worse. Unfortunately drivers are notoriously poor quality. Changing to different technologies isn't a silver bullet that fixes everything.
Had this experience too. Game runs great previewing on mobile browser, then like garbage when you actually package it up for distro.