Hi, been a while since my last blog post. So lately I’ve been thinking about switching engines for my game. I must admit that in a world where Unity is getting...
by the time i was reading half of the entry, i was like but Construct allows you to inherit classes by assigning objects to families ... and then i look down a bit and im like, ok ... going to fast here..., nice explanation on what can be achieved with families and how to optimize code :D more please.
I'm glad you liked it. I'm planning on making more content soon
I seen your discord post, this type of material definitely would be good for a detailed video explanation or a clean 20 minutes.
Yeah it'll need some experimentation first as I'll need to find a good balance