Content tagged html5
The latest evolution of the standard that defines HTML5. Construct games can all be exported to HTML5 to run on a multitude of platforms.
We have always been impressed how fast the web platform is improving, and as an example of this it's interesting to review some of the HTML5 gaming improvements...
The web platform is moving as quickly as ever. It's interesting to take a look back over the year and see how web technology improved over 2015, as well as taki...
One of the most enduring requests from users is for native exporters. We have always strongly believed this Is'nt necessary, and not even in the interests of ou...
I wrote summaries at the end of 2015 and 2014 , and I feel vaguely obliged to keep it up. So - 2016 was a tumultuous year for many, but luckily I'm only coverin...
Recently I read this critique of Slack's desktop app , which is built with Electron (basically a Chromium-based wrapper like NW.Js). In other words, it's a brow...
In a real web app like Construct 3 , Javascript performance (and DOM calls) are a solved problem. We've been developing a high-performance HTML5 game engine sin...
It seems to be becoming a kind of tradition that at the end of the year I write up a brief summary of the developments in web technology that year. I've done it...
We've long blogged about media codecs (the formats that audio and video are stored in) on the web. Two of our first five ever blogs posts were about the subject...
It's annoying when web pages unexpectedly blare out audio, so I can understand why Chrome 66 changes when web pages can autoplay audio . Unfortunately this was...
We're pleased to announce the beta version of the new Construct Arcade has landed! You can go and visit the arcade here: The new arcade has a host of new featur...