Content tagged html5
The latest evolution of the standard that defines HTML5. Construct games can all be exported to HTML5 to run on a multitude of platforms.
We are sometimes asked how to make an MP3 play in a game made with Construct 2 or how to import MP3s into Construct 2 itself. We don’t allow it for a very good...
This is now our fourth blog post about audio on the web ( one , two , three ). We may be risking beating a dead horse, but we do need to clarify an important po...
It's interesting to read the continuing debate around HTML5. Our forum users also like discussing articles they find on the subject, especially in comparison to...
Browsers are improving faster than ever. Since our last HTML5 gaming performance measurements there have been 3 new releases of Firefox and 2 new releases of Ch...
We've already blogged about common misconceptions about HTML5 games , including the misconception that "HTML5 games can't do fullscreen". In the r85 beta , rele...
Update 11th June 2012: Added score for Playbook OS 2.1. It's literally 3x faster than OS 2.0, so the conclusion for Playbook has changed from "unusable" to "gre...
Recently Apple released iOS 6 , the new version of the operating system for iPhone, iPod Touch and iPad. For us the most notable new feature is the Safari brows...
I've been upgrading my PC this week in the Scirra office. Now I'm on Windows 8 with a new nVidia GeForce GTX 660 graphics card. I actually bought it based on so...
The release of Windows 8 comes with a new Internet Explorer: Version 10. A new IE is still a rare event; IE9 was released about 18 months ago, whilst both Chrom...
Performance is crucial for any kind of gaming, even more so on mobile where the hardware is weaker and the software is often behind desktop systems. It's also a...