Updated to support Modules. The 'v2' sample files have been updated to support Modules, as 'Classic' mode has been removed. The following is a tutorial and temp...
Updated to support Modules. The 'v2' sample file has been updated to support Modules, as 'Classic' mode has been removed. SDK has also been updated to v1.84. Th...
Running the Construct 3 editor in the browser changes a lot of aspects around how and where you save and load projects — And we've also used this to bring...
We're looking into adding a new option for cloud storage that would work in China. No one on the team speaks Chinese, and I haven't had much success searching a...
My game now has a large number of players, I want to move to a new version of the Construct, but I will not work. You know why? When You have C2 Runtime and You...
I noticed while publishing my game LightQuest to the Microsoft Store using the Xbox Live export, there was an option for Xbox Live Cloud Saves. I wanted to know...
I heard there's a cloud save feature for Google Play. Are there plans to add support for this to the Google Play plugin? Or Xbox cloud saves when you publish to...
I want my players to be able to save their game to the cloud instead of saving to local storage? As there's nothing in the documentation about this, and local s...
I was thinking about workarounds to use a database or cloud saves (not supported in C3) and thought about using a "hidden" leaderboards to save some values like...
Hello and thanks for your time.So I am making a small arcade game for Android to be released in Google play. My question is this, how can you save for example t...