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Sold by PBMCube
Last Update Apr 2024
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Bend Fate, Change Destiny, Achieve Renown! ... with ... The Wizard Toad. Integrate this IGM as a mini-adventure!

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Copyright © 2007-2016, 2022 Stephen Gose. All rights reserved.

  • Phaser Gaming Framework (circa 2007-2016)
  • Construct3 (circa 2022)

The "Wizard's Toad" uses a simplified "slot machine" game mechanic. You could include this "In-Game Module" (IGM) in any RPG as a mini-adventure. It uses W3CSS; it is Smaller, Faster, and Easier to Use" than BootStrap.

Features:

  • Stand-alone "In-Game Module" (IGM).
  • Uses Construct3 HTML Layers.
  • Simple Slot-machine game mechanics based on sprite animation frames.
  • No external plugins were used; only native Construct3 HTML elements.
  • W3CSS integration. (See W3CSS vs. Bootstrap comparison )
  • Dynamically generated and selected HUD feedback.
  • Source Code available only inside the student workbook for "Building Combat Engines for Browser Games".

Find and Read the free "Slot Machine Game Mechanics" tutorial at "https://www.construct.net/en/tutorials/slot-machine-game-mechanics-3090".

(See how this "In-Game Module" (IGM) integrates with its parent RPG at Legends-of-Renown-Deeds.com )

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Wizard's_Toad_Website-License.zip
1.64MB

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Preview images have been blurred, resized and watermarked. Audio sample is watermarked and down-sampled
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