GeorgeZaharia's Recent Forum Activity

  • > what newt said or use IID sorting

    >

    How would you sort by IID?

    same as you sort them by z-order just you give it another id in this case IID instead of UID (z sorting however is more of layer type of thing it might be that IID is not the best aproach )

  • He downloads them, then leaves 1 star review saying "I can't press home button".

    I have tested all my games on 7-12 android mobile devices and I have never experienced any kind of problems that my C2 games are making so the home button stop works, Im sure I can't report these reviews to google but do anyone else here have this problem? I am using no third party plugins (Only admob).

    Let me know

    he either making a troll on your apps, trying to bring down competition, either he is using a old device that its not compatible fully. check his device is using. then try test it with a generated app that replicates his device and run your app trough it.

  • I got on e-mail from one guy from http://www.apkfiles.com and he asked me if I could submit my apps there. Sounds legit, but need some feedback first.

    that is free market android, you'd exposing your .apk source directly to be stolen dont use those type of markets, i use those type of markets to unzip the apk and see how games are made and what is the logic in the code,(plus most 2d games on android market leave their assets exposed in the .apk when u unzip the apk if its not using some server to download the data/images/media all files are inside and you can do what ever you want to them... ie. make a different clone with exact graphic/media assets... ) ... while if you host your game on gplay you dont have a direct access to the apk file.. but the game is installed from a temporary file which is then deleted upon installation.

    however you can try opera market as well. they are pretty big, and there is a buying market for games there, not as big as gplay but big enough that counts. and of course amazon as mentioned above should be big enough to share your product around.

  • > The exchange rate kinda looks like the mountains in your avatar actually.

    >

    Not really, I've only noticed the price change twice this month. And its always around the 0.5 $

    thats because are directly influenced on each monetary system is paid in, which in each country is different every week. same for Eur-Pound-USD fluctuations.

    seen same thing overtime and most of times, are pretty much the same, and X3M thats why i was saying that % is seem to be stuck for me in store for a reason... but i looked deeper and its slightly changing from days/weeks on purchases, and from currency to currency.

    so yea i guess Kyatric answered it the most accurate

  • what newt said or use IID sorting

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  • Now, if you interesting to do something awesome! Let us work together! I'm a jobless now and looking for opportunity!

    In regards to SpritMator (why not SpriteMator). I wanted to summaries the long description: 3D Sprite Sheet & Animator. So I chose (first 5 letters from Sprite and last 5 letters). But, English is my second language, If it is major I will rename it.

    Thanks for the backstory really interesting, i appreciate taking the time of revealing such awesome and probably very struggling and painful road story you had, its very interesting to me personally.

    As for the job/team request im pretty much in same situation, im just lucky enough to have a personal funding account, from a past project i did(not game related), that keeps me going into this business until i find my next hit wonder, anyway, im sure if you post your skill on scirra team requests forum category you'l find a lot of people who will need you paid or not.

    And most of them have that enthusiasm you will need and is critical for the collaboration you will need, which i lack at this moment for various reasons.

    In regards to the name, i meant SpritMator is ok as name, really.. not big issue, but when i read it, my mind wants to say SpriteMator, but its overwriting what my eyes are seeing which is SpritMator and it feels unnatural to me personally, but this you have to test yourself and see, and maybe make a poll vote on it dont know, if you dont feel its not a big issue dont mind my suggestion.

    The name is critical in Marketing strategy needs to me catchy and natural to be read and said, that is what i learned over the years.

    But im not a marketing worker, more of marketing strategist, i know how to put things toghether so they look good, but i dont know how to interact with people... actually im scared of people and very annoyed when im near them or interacting with them unless is a computer in my face and is a message then i dont care... classic sociopath behavior i guess....

    Overall the SpritMator software is a good addition to C2, i hope people will get interested in teaming up with you, i personally cant help very much at the moment, i wold probably be what many calls a "leech", i wold just say its awesome and that is it hehe.

    But SpritMator needs help... you interesting and have the skills on helping him getting more exposure ?

    Hope to see it make it big, i like its current shape, its clean, i seen you put a lot of accent in quality and tried to perfect it, now its time for next step, getting a bigger team, then a 3rd step the funds infusion. Good Luck!

  • Is it possible to save 20 snapshots on disk, load them after into a tilemap and so get a snapshot from this and print or save as image?

    its possible if you dont want to use paster plugin or other complicated thing, you just create a global sprite, and create a instance of it everytime a drawing is made, save the snapshot url to a frame inside the sprite, then when the user wants to print it, use an positioning in screen for x and for y loopindex array kind of thing, then canvassnapshot again, and invoke the browser.execute javascript call .print to print the newly canvassnapshoturl its going to take a while for you to implement it but its the easiest way of doing it and without non-default plugins.

    when you call the print in javascript you use the same javascript you call the print from a html5 website ("javascript:window.print('canvassnapshoturl') ") just you need to change the scripts brackets to single ones ex: "myjavascript code { something 'blob code ,etc' } "

  • awesome job man, at first i was a bit reluctant,because we can do the same thing with 3ds max/blender? but now i see its doing some interesting stuff, that its probably going to cut time from that process... however i have to ask... when you used the mixamo animations and models, did you had first to import them inside other software so you can attach the mesh to the animation bone then re-export the thing and then import it inside spritmator?

    or just placed mesh + animation and everything works in spritmator? (also why spritmator? and not SpriteMator sounds more normal no?)

  • Is it possible to print the colourful drawing at the end?

    not in the curent app, but you can add that feature, by canvassnapshot system expression and then use the browser expression Invoke download "canvassnapshoturl" and before you call that you will need to clear the so called HUD so yea its possible

  • surely knows something about this

    you are to kind.

    RBuster check my signature bundle there is a template there that might do what you want. or the drawing app directly

    it using normal Sprites and vector images to fill in their inside empty spaces while still keeping the outlines, so you cant draw outside their box, its a simple painting version, but can be made in so many different ways. for snapshot you can use the system expression to take a picture of the current window, and while you do that you need to clear the objects overlapping then invoke download via browser object. there are plenty small tutorials on this, which if placed together you get a drawing app.

    however its made long time ago when i barely knew C2, and has some performance issues, there are a few loops inside that kills performance at some point.

  • i dont understand what your trying to do, if you want a stiff semicircular dotted thing that is stiff why not use a image that represents the dotted objects? like a fake container, nobody will know but you.

    PS you dont need high values of iteration to get them to be stiffed, i increased only the velocity iteration, to about 800 and position stiff to 80 so its around 10% of the above, but its as stiff as you can get and performance wise is pretty good, however if this project is for mobile i dont recommend the physics iteration, since can be very cpu intensive on mobile platforms.

  • I believe there is no exporter for Autodesk Maya 2017. There is an exporter for Autodesk 3ds Max, Blender and Unity.

    well yea 3ds max, its made by Autodesk Maya developers... i was confusing the product names, i meant 3DS Max

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GeorgeZaharia

Member since 30 Jun, 2014

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