Hi guys,
I use "Physic: create limited revolute joint" to create revolute joint between "Dot" objects to make a shape by the "Dot". Please,see the movie:
I think the connection is supposed to be stiff, but it is not - it behaves like spring or rubber.
How do I increase stiffness of revolute joint? Any Ideas?
My capx https://drive.google.com/uc?export=down ... VZXbWNTTVU
p/s: I must keep density of red-Dot is 1 and blue-box is 50, because this is necessary for my game
update:
If you Set stepping iterations (Velocity iteration: 10000, Position iteration: 5000). It will stiff and stabilized. This is exactly what I need, but poor performance, so I need a better way.
video compare between "Set stepping iterations" and no "Set stepping iterations"
https://youtu.be/fZetqciO_fk
Here capx I had "set stepping iterations" https://drive.google.com/uc?export=down ... HBBTzFIeUE
Please, excuse my poor English .