rhg1968's Recent Forum Activity

  • I am putting together a Json Manager Plugin for my own game and have gotten pretty far with it. I wanted to see if others would be interested in this when it is totally complete.

    The idea is to load Json objects from files into named slots, so that they can be referenced later in the event sheet.

    The goal is to allow access to items using standard Json object syntax for accessing properties and array items.

    So a sample json file would look like this.

    To specify Json files to load and the slots to put them in is done through the plugins properties like shown below. Using comma separated lists.

    To load the Json and access properties in an event sheet you can do

    You will notice that you load the json files and then an event is triggered when complete and a value is accessed within the object and array to display on the screen using standard Json syntax.

    Next steps:

    1) Add expressions to access array count based on a json path.

    2) Add a loop condition to iterate over an array based on a json path.

    3) Error handling.

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  • dop2000

    Thanks for the tip. I did some testing to verify what you said. It will definitely save me some time not to disable collisions.

    Thank you

  • Another trick I use to get the best performance possible on a mobile device is to turn off collision check check box on any sprites that don't require it. This eliminates a lot of checks that would be required otherwise. By default when you create a sprite it's collision check property is on.

    This also means that if something is off screen you can disable collision checks and then enable them when the item is visible.

    In my games this helps a lot to eliminate unnecessary collision checks.

  • I would need to see a screen shot of your event sheet or even better would be a copy of your .c3p file

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  • Never mind, found it

    construct.net/en/login

  • I feel silly asking this question, but how can I change the image that is used for my construct 3 account?

    So far I haven't been able to find the correct spot to do it and I can't seem to find anything searching the forums.

    Thank you.

  • That was it.

    Thanks.

    I am already a customer and I am a developer. I have made games actually coding the game from scratch but I love how I can just concentrate on making the game with Construct3 and I didn't want anyone to be turned away from subscribing based on strange prices on that page.

    Keep up the great work !!!!!!

  • I just happened to be going through the site and I noticed that on the pricing page, at least for the last 2 days, the text seems incorrect.

    I am seeing text like this

    PERSONAL LICENSES

    10699 XPF XPF

    /per year

  • In the properties window on the particle effect there is a property for type.

    Just set it to one-shot

  • Well now when I try to go to the arcade I get

    Server Error in '/' Application.

    Index (zero based) must be greater than or equal to zero and less than the size of the argument list.

rhg1968's avatar

rhg1968

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Member since 6 Jun, 2014

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