UsernameTidus1's Recent Forum Activity

  • Would appreciate an update on the testing project. This workaround is ready to be merged and released, if it works of course.

    Oops, sorry about the way. I tested it but doesnt seem to work even after pressing space. It seems its something to do in my end anyways rip.

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  • > Hm, My taskbar is at the bottom and im not using any VM. It could be that im using "Bootcamp" to dual boot my macos. So one drive runs macos and the other runs Windows 10.

    Not sure if that could be it. If you're up for testing, I could upload a minimal testing project later. It'll basically try to center the window manually on startup.

    sure, ill be up to testing later

  • > Whenever i open either Construct launcher or the "C3LUpdater", they open bottom right of my screen everytime. how do i fix this problem

    Are you using anything that could be considered out of the ordinary, on your end? Multi-monitor setup, OS running inside a VM, Taskbar on top or similar? Also how far off-center is it, few pixels or more?

    From a technical standpoint it's fully relying on Windows for doing the window centering job. No clue why it seems to fail on your end. Usually if the centering process fails, Windows tends to put the app window on the top-left or bottom-right (if taskbar is on top).

    Hm, My taskbar is at the bottom and im not using any VM. It could be that im using "Bootcamp" to dual boot my macos. So one drive runs macos and the other runs Windows 10.

    also heres a screenshot where it is.

  • Whenever i open either Construct launcher or the "C3LUpdater", they open bottom right of my screen everytime. how do i fix this problem

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  • Or if you need more control and to use use different easing effects, try Tween behavior:

    Interesting. Thanks

  • You can use the set layer angle action along with the LayerAngle() expression to rotate a layer

    -> System: Set layer 0 angle to LayerAngle(0)+1 degrees

    Thanks! it works perfectly

  • I would like to make my game go in a 360, how do i do that?

    if you dont know what i mean then go to 1:05 in this video (1:05 - 1:12)

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  • You could try asking in this thread. I think there is a C2 plugin. Someone may be able to convert it.

    https://www.construct.net/en/forum/construct-3/plugin-sdk-10/c3-pluginsaddons-etc-request-125761/page-16

    Thanks! i have asked and now i will be waiting for a response from someone.

  • Can anyone convert the gamejolt api addons from construct 2 to construct 3?

    Thanks in advance!

    construct.net/en/forum/extending-construct-2/addons-29/plugin-gamejolt-api-72458

  • Does anyone know where i can find gamejolt api for construct 3? I want to use it if i plan to release my game to gamejolt

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UsernameTidus1

Member since 26 Aug, 2020

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