Tibeytan's Recent Forum Activity

  • No problem, I'm not a native English either.

    So, you can move the box using events, but you don't manage to make the player push and pull the box? Is that it? Would it be possible to see how you programmed your events?

  • Hi chcteacher !

    I'd like to help you, but I have difficulties to understand this sentence :

    I can not, however, advise that box that I want to pull the pull and I as a player to him could bring all sides and move in that direction.

    Regards

  • I tried something like this once. To put it simply, I used "camera landmarks", that allowed me to control the camera considering the relative player's position. Here is some sketch to illustrate the concept.

    The red area represent the OriginalWindowWidth. It is clearly NOT wide enough but... well. Let's forget about that.

    We consider the player comes from the left.

    Red blocks are camera landmarks. When the player is out of the red area, the camera is following the player. When the player enters the red area which begins at cameraLandmarks.X - cameraScreenWidth / 2, the camera stops (to indicate the end of this layout part has been reached). Then, when the player cross the green line (go to another part of the layout), the camera moves to cameraLandmarks.X + cameraScreenWidth / 2. Etc...

    That was kind of messy actually, but the fact that you point out the problem make me think I should try to make it properly.

    Hope that gave you some inspiration at least.

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  • yes, all of those On start of layout triggers are fired on the start of the layout, and I'm sure they all fired at the same time because they are triggers. Triggers don't follow the "top to bottom" rule, the actions in the triggers are read when the event that fired the trigger happen (in this case, start of layout)

    In fact, they follow the top to bottom rule, but within the moment the event is trigger. In your example Mithrill, you can let the "On start of layout" events in the folders they belong, that is not going to cause any problem. The first will be triggered, then once all its actions are done, the second will etc... I share your opinion on the matter : That clearly will be more readable.

  • I think Daggio is closer to what you look if I understood correctly the problem. Here is a screenshot of what you could do :

    Hope that's what you're looking for!

  • Looks more like a list of personnal preferences to me. There are several interesting points though. Thanks for sharing!

  • Hi !

    I just bought this tool, and it goes beyond what I expected! Currently making a visual novel, I'll find it really useful.

    Thanks and nice work!

    EDIT : Seems like I encountered some issue with the injection feature. When I inject an array (Items from your demo in this case) in a new empty project, the firstRowIsColumnName instance variable is always set on false, whether the corresponding checkbox is checked or no. Did I miss something?

    Thanks for your answer!

  • Hi everyone! Here is my first theme done with fisholit's color tool. I called it : Justice_Night !

    EventSheet Font : Consolas Normal 9pt

    <?xml version="1.0" encoding="utf-8" ?>
    <c2theme>
        <eventsheet_background>3086101</eventsheet_background> 
        <event_background>5316886</event_background> 
        <event_background_sel>9829804</event_background_sel> 
        <event_border>2494217</event_border> 
        <event_border_sel>4979827</event_border_sel> 
        <event_number>16777215</event_number> 
        <event_number_sel>3395861</event_number_sel> 
        <event_heirarchy_line>15775033</event_heirarchy_line> 
        <event_heirarchy_line_sel>14478294</event_heirarchy_line_sel> 
        <condition_background>4927285</condition_background> 
        <condition_background_sel>12517065</condition_background_sel> 
        <condition_border_sel>9829804</condition_border_sel> 
        <condition_object_text>15581540</condition_object_text> 
        <condition_object_text_sel>2894892</condition_object_text_sel> 
        <condition_separator>15775033</condition_separator> 
        <condition_separator_sel>2814549</condition_separator_sel> 
        <condition_text>16777215</condition_text> 
        <condition_text_sel>2894892</condition_text_sel> 
        <invalid_condition_text>1645052</invalid_condition_text> 
        <action_background>5778465</action_background> 
        <action_background_sel>12517065</action_background_sel> 
        <action_border_sel>2814549</action_border_sel> 
        <action_object_text>9365476</action_object_text> 
        <action_object_text_sel>4079166</action_object_text_sel> 
        <action_separator>9823997</action_separator> 
        <action_separator_sel>2814545</action_separator_sel> 
        <action_text>9829884</action_text> 
        <action_text_sel>4079166</action_text_sel> 
        <link_text>2302777</link_text> 
        <group_background>5012946</group_background> 
        <group_background_sel>7077002</group_background_sel> 
        <group_border>5052171</group_border> 
        <group_border_sel>2814549</group_border_sel> 
        <group_text>3086101</group_text> 
        <group_text_sel>2894892</group_text_sel> 
        <inactive_group_text>5131854</inactive_group_text> 
        <inactive_group_text_sel>8172914</inactive_group_text_sel> 
        <group_description>539777</group_description> 
        <group_description_sel>4079166</group_description_sel> 
        <inactive_group_description>10492690</inactive_group_description> 
        <inactive_group_description_sel>8172914</inactive_group_description_sel> 
        <expand_box>8916863</expand_box> 
        <expand_box_sel>6579300</expand_box_sel> 
        <expand_box_border>5704017</expand_box_border> 
        <expand_box_border_sel>6579300</expand_box_border_sel> 
        <include_background>3086101</include_background> 
        <include_background_sel>9829805</include_background_sel> 
        <include_border>8403765</include_border> 
        <include_border_sel>2814549</include_border_sel> 
        <include_text>12146768</include_text> 
        <include_text_sel>4079166</include_text_sel> 
        <eventvar_background>9823997</eventvar_background> 
        <eventvar_background_sel>9829805</eventvar_background_sel> 
        <eventvar_border>2804210</eventvar_border> 
        <eventvar_border_sel>2814548</eventvar_border_sel> 
        <eventvar_text>2894892</eventvar_text> 
        <eventvar_text_sel>2894892</eventvar_text_sel> 
        <eventvar_description>9737375</eventvar_description> 
        <eventvar_description_sel>6579300</eventvar_description_sel> 
        <comment_background>4607175</comment_background> 
        <comment_background_sel>12517064</comment_background_sel> 
        <comment_border>0</comment_border> 
        <comment_border_sel>2814545</comment_border_sel> 
        <comment_text>16777215</comment_text> 
        <comment_text_sel>2894892</comment_text_sel> 
        <insert_mark>15775033</insert_mark> 
        <exp_error_underline>1645052</exp_error_underline> 
        <exp_stringliteral>2039712</exp_stringliteral> 
        <exp_number>10420383</exp_number> 
        <exp_operator>16646192</exp_operator> 
        <exp_object>33025</exp_object> 
        <exp_behavior>879269</exp_behavior> 
        <exp_bracket>13158600</exp_bracket> 
        <exp_badbracket>10395389</exp_badbracket> 
        <exp_text>6842472</exp_text> 
        <exp_selected_text>16777215</exp_selected_text> 
        <exp_background>16777215</exp_background> 
        <exp_selection>16683078</exp_selection> 
        <exp_caret>0</exp_caret> 
        <layoutview_background>11644331</layoutview_background> 
        <layout_border>0</layout_border> 
        <layoutview_collisionpoly>1645052</layoutview_collisionpoly> 
        <debugger_breakborder>1645052</debugger_breakborder> 
        <debugger_breakbackground>13225470</debugger_breakbackground> 
    </c2theme>[/code:28hf93na]
    
    [img="http://image.noelshack.com/fichiers/2016/39/1475401167-theme-justice-night.png"]
  • Hi ! Thank you for this very nice tool! I think I would never have made a theme without it.

  • Got it! Sorry about that and thank you for your answer!

  • Hi everyone ! Here's my bug record.

    Problem Description

    The Textbox displays wrong.

    Attach a Capx

    Textbox_bug.capx

    Description of Capx

    Nothing but a simple textbox.

    Steps to Reproduce Bug

    • Create a text box.
    • Launch game from preview or export.

    Observed Result

    The text is only on one line, and vertically centered.

    Expected Result

    The text should be as seen in the editor : placed in top-left corner, possibly on several lines.

    Affected Browsers

    • Chrome: YES
    • FireFox: YES
    • Microsoft Edge : YES

    Operating System and Service Pack

    I tried from two different computers : Windows 10 Service Pack (?) and Windows 8 service Pack (?).

    Construct 2 Version ID

    r227. But the bug is the same on r230.

    Thank you! Have a nice day!

  • Thank you for your answer Gumshoe! Now that's clear. One last question though : Is it possible to define a special path where the file would be saved or download on the computer?

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Tibeytan

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Member since 25 Mar, 2014

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