If I include this plugin in my game, then export for iOS, and test in XCode, all I get is a black screen.
When I remove the plugin, all is fine. Is this the case for you also?
Can you change the properties to have separate Game Keys for Android and iOS etc. Or add an action to be able to change this ourselves. Otherwise you'd have to re-input the keys each time you want to export to different platforms. Thanks
Brilliant update!
There seems to be a problem saving with r88.
If you create a new project, insert a text field or sprite, then try to save, you get an error.
Can someone else try please?
Heya 'cranberrygame', quick question: will you be converting the Cordova Plugin to C3? Thanks
Member since 19 Mar, 2014